Extreme PBR Nexus
Elevate Your Creativity with Extreme PBR
Explore innovation with Extreme PBR Nexus, an extraordinary addon featuring over 1800 materials. From animated water to ultra-realistic car paints, dive into a realm of creativity. Paint and blend materials using the powerful Texture Paint tool. Focus on your art with absolute freedom, unlocking new creative horizons and achieving astonishing results.
Texture Paint between materials 🖌
In just 3 clicks you can paint between materials! This is one of the gems featured in Extreme PBR Nexus.
Car Paint
The Car Paint Material in Extreme PBR Nexus, has been improved a lot, is now really realistic. You can go from simple paint to metallic paint, complete with metallic flakes, just like in reality.
Animated Water💧
Finally a quick and easy water material, we have improved the water from the previous version, now it is much more realistic than the previous version. Credits "Animated Water" Bottom of page
Blend Materials Along the Z-Axis
This innovative capability enables seamless blending and animation between all materials in the library.
Worn Edges:
With the new "FX Layer" system it is now also possible to create stressed edges in Cycles and also in Eevee.
Displace/Microdisplace ready:
Displacement is always ready in all Texture based materials. Turn on and off whenever you want. Everything is based on the native non-destructive Blender technology (modifiers).
Create your scene:
A comprehensive collection of over 1800 materials is at your disposal within this ready-to-use library. This extensive variety of materials can be blended together to significantly enhance your creative endeavors. Explore, for instance, the intricate brick displacement in this rendered image, showcasing the library's potential.
Anti-TIle System
From Extreme PBR version 4.1.111 (Released November 17, 2023) a new anti-tile system has been introduced that allows you to eliminate texture repetitions! If you have your own textures and want to use them you can do it with Extreme PBR Shader Maker, this system will eliminate repetitions on your textures 👍
Fast and Easy:
The management of the More than 1800 Materials present is now really simple, we have also made it really easy to mix and paint the materials.
Powerful control of Texture Paint between material modules:
Nexus system is very simple: Add Modules and mix them with the texture paint. Under each Module you can also add an Fx Layer
Subsurface always ready:
The subsurface (SSS) simulates the penetration into objects, such as plastic, rubber, human skin. This is now always ready to use in all textures based Extreme PBR materials
Surface Imperfections:
With the Fx Layers system, imperfect surfaces are always ready for use. Here are some scratches and fingerprints
Mix materials with any black and white mask
With the new Fx Layer system, it is very easy to mix materials in your black and white image
Making Bake easy, to be ready for the export of painted material to UE and other 3D Engine
Once you have painted your object you can easily Bake it and export it to UnrealEngine or even other 3D engines
Simple manipulation of the uv map:
The Mapping Menu, allows you to manipulate UV, Scale, Rotation and Slide maps on the X-Y (UV) axes on the fly. This is very useful for those who do architecture and interior design. We know how important it is to work visually.
Shader Overlay
Since Extreme PBR 4.0.200 it is possible to mix all the materials in the scene with the new "Shader Overlay" system, this allows to apply to all the selected objects a material of your choice, therefore you can create an animatable Gradient effect between the chosen material and those of objects. You can also use "Invisible" material from the Extreme PBR library to create "Cut Plane" animations.
More than 1800 Materials included!
All materials are well categorized in Libraries / Categories with tags and an easy to use search system.
Make Asset Browser
Since Extreme PBR version 4.1.100 it is possible to create the asset browser directly on the Extreme PBR library. This allows you to have the materials also in Blender's asset browser
Texture Manager
The new "Texture Manager" menu allows you to easily change textures in real time, the search system makes it easy to search all maps in the library. You will also be able to change Image Color, and Mapping of each individual image. Really a great step forward.
New and beautiful documentation
I insert in each section of Extreme PBR Nexus, direct links to the documentation, this makes it much easier to learn the features, just click on the icons (?) to open the online documentation. Many buttons have been written so that when you right click on them, a button for the link to the documentation appears. The documentation has been rewritten from scratch, is much more complete and well structured than before and is constantly evolving.
Documentation link: https://extreme-pbr-docs.readthedocs.io/en/latest/
You decide which version you want:
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Up To ½k (Library size 1Gb Approx.) :
Extreme PBR Nexus + Default Library (1800+ Materials to ½k 512px). 2 exapack files
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Up To 1k (Library size 5Gb Approx.) :
Extreme PBR Nexus + Default Library (1800+ Materials to 1k 1024px) 3 exapack files
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Up to 2k (Library size 18Gb Approx.):
Extreme PBR Nexus + Default Library (1800+ Materials to 2k 2048) 7 exapack files
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Up to 4k (Library size 61Gb Approx.):
Extreme PBR Nexus + Default Library (1800+ Materials to 4k 1024px) 18 exapack files
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Pro Pack (Library size 185Gb Approx.) + 15Gb Expansion Pack:
Extreme PBR Nexus + Default Library (1800+ Materials to ½k, 1k, 2k, 4k, 8k) 49 exapack files
The core of Extreme PBR Nexus is the same in all versions!
If you have a video card with less than 4GB of RAM, I do not recommend choose the 8k version, because the render with GPU will probably exceed the VRAM making a black screen.
If you have space problems on the disk, you might consider the 8K version, it is a good resolution and occupies only 185 Gb of space+/-
Free Updates!
If you already got the addon here, updates are free, always!
Here's which versions of Blender Extreme PBR Nexus works
Extreme PBR Nexus (That is, the 4.1 version of Extreme PBR) works from Blender 3.3 and up to the latest officially released versions of Blender.
We will always try to respect Blender LTS releases and their lifecycle👍
A note of caution: Extreme PBR has been tested on the official versions of Blender, i.e. those you can download for free from the website https://www.blender.org/ This addon is compatible with Cycles and Eevee – other render engines that do not use the official Blender nodes will not work.
More than 9000 people around the world use Extreme PBR!
We are happy to have achieved this small goal, we ourselves have more than 10 years of experience in 3D work and we are trying to solve the timing issues for professionals who always have a very fast delivery time restricted, every day we work on suggestions from our customers to bring improvements.
Do you have questions? Feel free to write me!
Feel free to write to me, I will be happy to answer your questions. Prepare them well in one message if possible. Here in the right sidebar, you will find the "Ask a question" buttonI will personally answer you 👍
I will also provide support if there are any issues with the addon, don't worry.
Credits:
Spec